Course image DI207:Social Design
2024/25
Social Design by definition is design with and for a community. It understands design as an ethically driven philosophy and practice seeking to make improvements to the lived experiences of people, communities, and the environment. It is underpinned by the principles of co-design/ co-creation, working in partnership to identify, investigate and resolve design problems.
You will learn a range of approaches to participatory design, social action and entrepreneurship through investigating philosophies, methodologies, and case studies. Through this they will develop a toolkit of techniques and their appropriateness to specific situations. Key to this is being able to understand a social context as a complex interaction of people, artefacts, systems, and economies.
During the module, you will develop a relationship with a specific community context and over a period will develop collaborative research into the environment and factors which are shaping that community and propose co-design approaches to address the needs arising from that research.
You will learn a range of approaches to participatory design, social action and entrepreneurship through investigating philosophies, methodologies, and case studies. Through this they will develop a toolkit of techniques and their appropriateness to specific situations. Key to this is being able to understand a social context as a complex interaction of people, artefacts, systems, and economies.
During the module, you will develop a relationship with a specific community context and over a period will develop collaborative research into the environment and factors which are shaping that community and propose co-design approaches to address the needs arising from that research.
Course image DI105:Visual Practice and Curiosity
2024/25
In this module students will engage in a diverse array of visual explorations to further their understanding and capabilities in visual communication, research and proposal. As part of this, they will explore visual hierarchies and principles in Graphic Design and Interactive Design, engage in explicating and contextualising branding and its purpose as well as explore different methods and techniques in developing cohesive visual explorations and professional standard proposals.
This module is practice-based and student will be engaging in developing their visual language as a response to multiple contextual and industry-driven prompts. The aim of this module is to challenge students' creative visual skillsets and develop them to further their own practices to generate appropriate, professional graphic visualisations for their projects and deliver high quality portfolios and design pitches. This is a studio module and will be delivered in a classic design studio environment, with support from specialist workshops (fabrication, wood, metal, acrylic, print). Students will be learning about and testing different applied methods to visual research and the production of graphic identities.
As part of the delivery, students will be engaging in design Crits and learning how to navigate a designerly discourse towards supportive communities of practice. Students will undertake a journey of unlearning and experimentation with the goal of initiating interests i specialist practices in their design methodologies.
This module is practice-based and student will be engaging in developing their visual language as a response to multiple contextual and industry-driven prompts. The aim of this module is to challenge students' creative visual skillsets and develop them to further their own practices to generate appropriate, professional graphic visualisations for their projects and deliver high quality portfolios and design pitches. This is a studio module and will be delivered in a classic design studio environment, with support from specialist workshops (fabrication, wood, metal, acrylic, print). Students will be learning about and testing different applied methods to visual research and the production of graphic identities.
As part of the delivery, students will be engaging in design Crits and learning how to navigate a designerly discourse towards supportive communities of practice. Students will undertake a journey of unlearning and experimentation with the goal of initiating interests i specialist practices in their design methodologies.
Course image DI104:UX with Service Design
2024/25
In this module we explore and investigate Service and UX design as a rapidly expanding area of design practice along with ever-evolving industries.
We will explore experiences around us and think systemically about how we might design inclusive, memorable and meaningful interactions through user interactions.
We will engage concepts from the physical and digital worlds in creating interventions which seek positive social impact and consider how these cover micro-meso-macro spheres of design.
Throughout this module you will undertake a journey of unlearning, experimenting, play and curiosity. This is a studio module and will manoeuvre you and your colleagues into designerly ways of thinking, making, and knowing.
We will explore experiences around us and think systemically about how we might design inclusive, memorable and meaningful interactions through user interactions.
We will engage concepts from the physical and digital worlds in creating interventions which seek positive social impact and consider how these cover micro-meso-macro spheres of design.
Throughout this module you will undertake a journey of unlearning, experimenting, play and curiosity. This is a studio module and will manoeuvre you and your colleagues into designerly ways of thinking, making, and knowing.